Yosuke Fujiwara
Face Man, team leader
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Assault rifles | 5 |
Athletics | 4 |
Bike | 4 |
Biotech | 6 |
Car | 5 |
Computer | 5 |
Electronics | 4 |
Etiquette | 7 |
Interrogation | 4 |
Intimidation | 5 |
Leadership | 4 |
Martial art - Karate | 6 |
Negotiation | 7 |
Pistols | 8 |
SMGs | 4 |
Stealth | 5 |
Winged aircraft | 3 |
Initiative: 7 + 1D6
Combat pool: 9
Martial arts maneuvers:
Whirling : negates enemy's friends-in-melee bonuses, gives you +1 to hit
Kick attack : +1 Reach, -1 to hit you until you next act
Throw : regular melee attack to +2, STR test TN (opponent's BODY minus melee successes), opponent thrown successes in metres and is prone - does 1/2 Power damage, rounding down
Cyberware:
Rating 8 Skillwire System : lets you user skillsofts uploaded to your headware memory
600MP headware memory : RAM space to put digital information in
Datajack : I\O port linked to your headware memory
2 Smartlinks : -2 to target numbers to hit with smartgun rigged firearms