Yosuke Fujiwara

Face Man, team leader

B

Q

S

C

I

W

E

R

4

7

4

8

7

5

3.12

7

Assault rifles 5
Athletics 4
Bike 4
Biotech 6
Car 5
Computer 5
Electronics 4
Etiquette 7
Interrogation 4
Intimidation 5
Leadership 4
Martial art - Karate 6
Negotiation 7
Pistols 8
SMGs 4
Stealth 5
Winged aircraft 3

Initiative: 7 + 1D6

Combat pool: 9

Martial arts maneuvers:

Whirling : negates enemy's friends-in-melee bonuses, gives you +1 to hit

Kick attack : +1 Reach, -1 to hit you until you next act

Throw : regular melee attack to +2, STR test TN (opponent's BODY minus melee successes), opponent thrown successes in metres and is prone - does 1/2 Power damage, rounding down

Cyberware:

Rating 8 Skillwire System : lets you user skillsofts uploaded to your headware memory

600MP headware memory : RAM space to put digital information in

Datajack : I\O port linked to your headware memory

2 Smartlinks : -2 to target numbers to hit with smartgun rigged firearms