Kimura Takashi
Magician
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Athletics | 3 |
Aura reading | 6 |
Biotech | 3 |
Car | 2 |
Clubs | 4 |
Conjuring | 8 |
Etiquette (Yakuza) | 3 \ 5 |
Interrogation | 4 |
Martial arts - Aikido | 6 |
Negotiation | 4 |
Pistols | 5 |
Shotguns | 5 |
Sorcery | 8 |
Stealth | 3 |
Initiative: 6 + 1D6
Combat pool: 10
Spell pool: 7
Astral Combat pool: 7
Martial arts maneuvers:
Close combat : negates all reach bonuses, reduces power of attacker's attacks by 1
Throw : regular melee attack to +2, STR test TN (opponent's BODY minus melee successes), opponent thrown successes in metres and is prone - does 1/2 Power damage, rounding down
Whirling : negates enemy's friends-in-melee bonuses, gives you +1 to hit
Spells:
Fireball 4, Manabolt 7, Mass agony 5, Mind probe 4
Heal 6, Invisibility 5, Levitate 5, Sterilise 4