A D&D 3.5 RPG for Warpcon 2006.
Many years ago there lived a great paladin named
George. He heard a rumour that in the Earldom of
Wiltshire, the town of Salisbury was having a
problem. Apparently a great and terrible dragon had
taken up residence. The two fought
for many hours, but eventually George defeated the
dragon, stabbing it into the mouth with his lance.
However, the star of dragon kind has long set in
Arcadia. The dragons that remain have long grown
soft and pedestrian in their mountain strongholds,
grown fat off the efforts of their forefathers. The
descendants of the mightiest warriors in the land
now shrink from spiders and worry about wasps,
wishing the world outside their immaculate lairs was
as pristine and well ordered as inside. They tend to
gardens and write poetry and literature, and grow
out of breath if they have to run to the local shop
before it closes. The thought of running down deer
on the hoof… sure it must be possible, I mean our
ancestors did it…
Much of the youth of dragons is wasted playing
games and living in worlds created by magic and
illusion, reliving the glories of the past but utterly
unable to replicate them. Most dragons of Arcadia
would run screaming at the sight of an armed
human, images of Saint George flooding their
minds.