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Temporary Insanity

"I’m alive! In this moment, in this place, in this make-believe world, for as long as it lasts…I’m a real person, or as near as a thing like me can ever be. And if this game ends, then so will I."  Scenario Details...


The Ages of Man

This Call of Cthulhu scenario for six players features a story told across three different time periods in Arkham. Our heroes must strive to discover why they have a unique perspective on time itself, and how to get rid of that same perspective whilst bei  Scenario Details...


The Dispossessed

A sprawling mansion. A group of adventurers wake up naked and alone - their only clues to what's going on being a pentacle in the room. Puzzles and horror await them as they try and work out what happened to them, and why...  Scenario Details...


The Divine Nature Of Heresy

Centuries after the events in Supremely Abominable Crimes (also on this website), the question of the Templars is raised again. Forgotten by the outside world, their legacy lives on, and it is up to a group of Remnants to plunge the depths of their secret  Scenario Details...


The Dogs Of Mars

This is a truly superb scenario, and could really easily be the starting point for a staggeringly good campaign. It takes place in the future, on Mars. Without giving away the plot I can't really say more. However - I can heartily recommend this one. Hav  Scenario Details...


The Great Game

It is the middle of the nineteenth century; the Great Game is underway. A shadow war is being fought between the East Indian Company and the forces of the Russian Tsar. The board – the mountain passes of Central Asia. The pieces – armies and trade   Scenario Details...


The Last Days

Part two of the "Elsewhen" trilogy by Brian and Nick. This one, from 1996 takes place late in the 21st Century in a very different world to today's.  Scenario Details...


The Lion Sleeps Tonight

There's something out there in the jungle, and the natives aren't being all too forthcoming about just what it is. Of course, when has that ever stopped the British Spirit! A colonial Call of Cthulhu game originally run at Gaelcon 2000. This is quite a   Scenario Details...


The Little People

The war between heavan and hell rages on, and caught in the middle are humanity. Acceptable casualities? Not as far as one group of Cherubim is concerned. An In Nomine scenario from Dominicon.  Scenario Details...


The Lost Giant

At the edge of the land, a giant cries a river of tears and the even bigger giant shouts in a voice like thunder. Meanwhile Punch and the Flesh Puppets are on their way to make you pay for rebelling. Yup, this can't be anything other than Puppetland.  Scenario Details...


The Once & Future King

An extremely well written and researched Call of Cthulhu scenario written for Warpcon 1998. As usual with Warpcon tournament games, this scenario is written in two parts. The characters also come seperately.  Scenario Details...


The Rats In The Walls

Under the Silverlight of the full moon, the nocturnal habitants of the wilds go about their business. The Hunters and the hunted, the endless cycle continues since first Father Wolf thread the world. An introductory scenario for Werewolf: the Forsaken  Scenario Details...


The Return of Blacula

There is a mansion in the Hollywood Hills; a mansion that is famous for holding wild parties catering specifically for the Kindred. Tonight a party is to be held, the culmination of which is to be the raising of a vampire who is spoken of in hushed tones   Scenario Details...


The Tribe Goes To War

'The Tribe' live in the abandoned Metro stations of Montreal, Canada. An attack on their settlement leaves them trailing their children through the post apocalyptic world of Deadlands. A scenario for five players originally run at Vaticon 2000.  Scenario Details...


Time & Again

The last "Elsewhen" game, written in 1997. This one takes place in the current day and age, but with a twist in the tale supplied courtesy of a guest star from "Mage: The Ascension."  Scenario Details...


Trilogy

Vaticon's trademark event finally makes an appearance on IrishGaming.Com. Three different games from three different systems, but played seuquentially and with a common plot running through them all. This Trilogy comes from Vaticon VII and plays for high  Scenario Details...


Trophies

There are times when we lose sight of what is important. There are times when we are blind to what happens around us. Nothing need bother us as long as we look out for each other...right? A Call of Cthulhu scenario for Sillicon Two  Scenario Details...


Upon This Rock

A short time after the departure of Christ, the lands of Israel are torn asunder with factionalisation rising to continual street brawls, stonings and assassinations. In the midst of this mayhem, St. Peter decided to go to Rome, to the heart of the enemy,  Scenario Details...


Verboten: Operation Faust

In the closing days of the Second World War, an elite team of Allied soldiers parachute down behind enemy lines. Their mission - destroy the SS research facility at the so-called "Black Monastery". In a time when humanity makes its own horror, who would  Scenario Details...


Viva Atomic City!

An Unknown Armies scenario concerning the events when a bunch of horny high school teenagers decide to hang out in Los Alamos canyon. Meantime, a festival in Los Alamos designed to bring peace between scientists and residents of the twon is going more tha  Scenario Details...


Wages Of Sin

One of the first "In Nomine" games run in Ireland. This one tells the strange tale of a cult in Berlin who have the singular honor of producing the man who has "sinned against both Heaven and Hell." Chaos ensues. As you'd expect, really.  Scenario Details...


Wave Of Mutilation

The Archbishop has disappeared and the characters are really concerned. No really. Can't you see them crying blood. Of course, when the Priscus asks them to investigate, they'd better get concerned in a hurry. Unfortunately, they are about to learn two   Scenario Details...


Welcome To The Jungle

Black Tiger are on their way to the top, riding on a tide of glamourous self destruction. So what makes them any different from the profusion of other decadent rock bands in the late 80s? Well, they're the only ones who are Vampires. A decidedly differen  Scenario Details...


Werewolves Without A Cause

A really bizarre werewolf scenario (written for Warpcon 2000) involving the most sorry troupe of werewolves I think I have ever seen. Their caernfathers (who have much the same opinion) go about putting them through a rite of passage that goes horribly, h  Scenario Details...


When a Siren Calls

"Help me." you look over your shoulder quickly to see who was speaking, yet there’s only an empty street and the gently falling rain. You sigh and continue walking through the winter night, but you hear it again, this time more clearly, more desperate  Scenario Details...



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